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Leadership, Popular Culture and Social Change
The newest generation of leaders was raised on a steady diet of popular culture artifacts mediated through technology, such as film, television and online gaming. As technology expands access to cultural production, popular culture continues to play an important role as an egalitarian vehicle for promoting ideological dissent and social change. The chapters in this book examine works and creators of popular culture – from literature to film and music to digital culture – in order to address the ways in which popular culture shapes and is shaped by leaders around the globe as they strive to change their social systems for the better.
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Critical Acclaim
Contributors
Contents
More Information
The newest generation of leaders was raised on a steady diet of popular culture artifacts mediated through technology, such as film, television and online gaming. As technology expands access to cultural production, popular culture continues to play an important role as an egalitarian vehicle for promoting ideological dissent and social change. The chapters in this book examine works and creators of popular culture – from literature to film and music to digital culture – in order to address the ways in which popular culture shapes and is shaped by leaders around the globe as they strive to change their social systems for the better.
Now is an exceptional time to explore the synergy between leadership, popular culture and social change. With analyses that span time, genre and space, the book’s contributors investigate works of popular culture as objects of leadership that help us to both reinforce and question our understandings of who we are and how we want to reshape the world around us.
This dynamic examination of leadership presents a useful model of analysis not only for scholars of leadership and popular culture but also for cultural historians and educators across the humanities.
Now is an exceptional time to explore the synergy between leadership, popular culture and social change. With analyses that span time, genre and space, the book’s contributors investigate works of popular culture as objects of leadership that help us to both reinforce and question our understandings of who we are and how we want to reshape the world around us.
This dynamic examination of leadership presents a useful model of analysis not only for scholars of leadership and popular culture but also for cultural historians and educators across the humanities.
Critical Acclaim
''In a time when the Western world scratches its head about the rise of populism and the decline of democracy, journalists and pundits try to make sense out of the events of the day. This unique and engaging scholarly collection takes a different tack. By looking at the past, it escapes the tyranny of the present and offers perspective on where we are now and how we might move beyond populist leaders and restore democracy.’
– Joanne B. Ciulla, Rutgers Business School, Newark and New Brunswick, US
– Joanne B. Ciulla, Rutgers Business School, Newark and New Brunswick, US
Contributors
Contributors: K.M.S. Bezio, V.K. Bratton, P.D. Catoira, L. DelPrato, S.J. Erenrich, K. Ganesan, S. Guenther, E.M. Holowka, K. Klimek, M.A. Menaldo, H.C. Schaaf, N.O. Warner, K. Yost
Contents
Contents:
Introduction to Leadership, Popular Culture and Social Change
Kristin M.S. Bezio
PART I WRITTEN LEADERSHIP
1. Marlowe’s violent reformation: religion, government and rebellion on the Elizabethan Stage
Kristin M.S. Bezio
2. Abdullah Munsyi’s nineteenth-century travelogue and its continued influence on Malaysian Literature in English
Kavitha Ganesan
3. Totalizing tyranny: Mario Vargas Llosa’s The Feast of the Goat
Mark A. Menaldo
4. Harry Potter and the leadership of resistance
Kimberly Yost
PART II AURAL LEADERSHIP
5. Women troubadours, horizontal leadership and the Mississippi Summer Project of 1964: a missing chapter in Civil Rights movement history
Susan J. Erenrich
6. El Chapo for Presidente: an examination of leadership through Mexico’s Narcoculture
Patricia D. Catoira and Virginia K. Bratton
7. An idol leader: David Bowie, self-representation, otherness and sexual identity
Shawna Guenther
PART III VISUAL LEADERSHIP
8. A two-way street: the leader-follower dynamic in Glory and Twelve O’Clock High
Nicholas O. Warner
9. Becoming other: self-transformation and social change in Neill Blomkamp films
Kimberly Yost
10. Ready, aim, feel: empathy, identification and leadership in video games
Kristin M.S. Bezio
11. “War. War never changes”: using popular culture to teach traumatic events
Kimberly Klimek
PART IV DIGITAL LEADERSHIP
12. Between artifice and emotion: the “sad girls” of Instagram
Eileen Mary Holowka
13. How light painters lead change through popular culture
Laura DelPrato
14. Beyond bans and beyond the classroom: Wikipedia, leadership and social change in higher education
Holly Connell Schaaf
Epilogue
Kimberly Yost
Index
Introduction to Leadership, Popular Culture and Social Change
Kristin M.S. Bezio
PART I WRITTEN LEADERSHIP
1. Marlowe’s violent reformation: religion, government and rebellion on the Elizabethan Stage
Kristin M.S. Bezio
2. Abdullah Munsyi’s nineteenth-century travelogue and its continued influence on Malaysian Literature in English
Kavitha Ganesan
3. Totalizing tyranny: Mario Vargas Llosa’s The Feast of the Goat
Mark A. Menaldo
4. Harry Potter and the leadership of resistance
Kimberly Yost
PART II AURAL LEADERSHIP
5. Women troubadours, horizontal leadership and the Mississippi Summer Project of 1964: a missing chapter in Civil Rights movement history
Susan J. Erenrich
6. El Chapo for Presidente: an examination of leadership through Mexico’s Narcoculture
Patricia D. Catoira and Virginia K. Bratton
7. An idol leader: David Bowie, self-representation, otherness and sexual identity
Shawna Guenther
PART III VISUAL LEADERSHIP
8. A two-way street: the leader-follower dynamic in Glory and Twelve O’Clock High
Nicholas O. Warner
9. Becoming other: self-transformation and social change in Neill Blomkamp films
Kimberly Yost
10. Ready, aim, feel: empathy, identification and leadership in video games
Kristin M.S. Bezio
11. “War. War never changes”: using popular culture to teach traumatic events
Kimberly Klimek
PART IV DIGITAL LEADERSHIP
12. Between artifice and emotion: the “sad girls” of Instagram
Eileen Mary Holowka
13. How light painters lead change through popular culture
Laura DelPrato
14. Beyond bans and beyond the classroom: Wikipedia, leadership and social change in higher education
Holly Connell Schaaf
Epilogue
Kimberly Yost
Index